Rajas of the Ganges, although a mouthful to say, is a smorgasbord of gameplay types in what is essentially a worker placement strategy game that at first glance looks like the love child of Sagrada and Karuba...although shades of other game's mechanics are present as well.
You like dice drafting? You got it.
Tile laying? Gotcha covered.
Worker Placement? You betcha.
Resource Management? Yup...in there too.
Artwork
The box, components, and board art have a nice colorful, stylized Indian flavor, with detailed buildings, Kali statues, and province player boards. Everything is fairly well spaced out and easy to see. There is also no text to read anywhere on the board or components - only numbers and symbols.
Components
Thick cardboard player boards, tiles, and large full-size clear colorful dice! Double-sided main board (for 2 or 3-4 players), Kali statues and province player boards (for gameplay variations). And a nice molded tray to hold everything in place. What's not to like?
Instructions
There are only 12 pages of instructions to get through but there is a lot to absorb. Each area of the board is clearly broken down into sections, explaining what each area is, how it works, and what the actions are. The instructions are well written and concise. Once you take the time to cover all the rules for each area, the rest of the game plays out smoothly, having to hardly ever go back to the instructions aside from having to lookup a few symbol meanings now and then. A cheat sheet would have been a nice addition for this.
Setup
Gameplay
Wealth or Fortune?
In Rajas, players compete, as they race their money and fame markers in opposite directions around the board, in order to have both markers meet or pass each other to activate the final round.
Pros & Cons
Final Thoughts
A company is only as strong as its executive leadership. This is a good place to show off who’s occupying the corner offices. Write a nice bio about each executive that includes what they do, how long they’ve been at it, and what got them to where they are.
Similar Games:
Sagrada
Karuba
Carcassone
Viticulture
Year: 2017
Players: 2-4
Time: 60-90min
Designer: Inka Brand, Markus Brand
Publisher: HUCH!, R&R Games
Style: Strategy
Mechanics: Worker Placement, Tile Placement, Dice Rolling, Resource Management, Economy, Territory Control
Art: Colorful, Thematic
Component Quality: Good - thick cardboard and large clear dice.
Replay Value: Lots! - so many choices in how you can play.
Complexity: Medium Light
Experience: Calm and Relaxing
Learning Curve: Small Hill - once you get past the initial rules and breakdown of everything on the board, it's smooth sailing!
Awards & Honors: